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For those of you who were around for the original run of the Nation of Wrestling, the format has completely changed. Instead of beng a roleplay based fed, this will be set up more like a dice RPG.

Section 1: Character Creation

Characters will have the following 5 attributes.

Strength
Speed
Ring Savvy
Teachinal
Brawling

A Start up wrestler will be 30 points to be distributed between the 5 categories any way the handler sees fit. The maximum for any given category is 15.

Wrestlers can earn extra attribute points in three different ways

1. Winning a PPV Match
2. Winning a title*
3. Recruiting someone into the NoW
* Winning a title at a PPV will earn a wrestler 2 points

Once a wrestler reaches 50 total points, they will be maxed out and cannot gain anymore attribute points.

in the NoW. If their two characters both become maxed out in attirbut

Handlers can have as many different wrestlers as they like. Section 2: Weekly Matches

Match Modifiers

When a match takes place, a second modifier will be implimented for each attribute. This modifier will be once d12 roll performed by the admin. This modifier will then be added to the wrestlers attribute base + any weekly modifier additions to determine their final attribute level for the match. That will be matched up against their opponent and whoever has the higher score will win that category. Win three out of the 5 categories and you win the match!

Section 3: Pushes

Wrestlers that are active in helping the admin to create storylines, sending in some sort of backstage segement or interview to add to the results card every week, or being active on the message boards will be the first to receive a 'push'. A push is when a wrestler is put into more exciting storylines, or more importantly, given more title match opportunities.

If a title holder is inactive for a week without advance notice, the chance of a surprise title match is highly likely.

That's the basic rules, any questions feel free to email the admin @ richmond3711@hotmail.com or message him on facebook.